package games;

import java.awt.Dimension;


import pt.iul.poo.image.properties.GameWindowInterface;
import pt.iul.poo.imagewindow.GameWindow;


public class Main {
	 
	public static final Dimension SQUARE_DIMENSION = new Dimension(50, 50);
	public static final Dimension WINDOW_DIMENSION = new Dimension(400, 400);

	public static void main(String[] args) {
		GameWindowInterface window = new GameWindow("Tower Defense", WINDOW_DIMENSION, SQUARE_DIMENSION);
		GUI game = new GUI(window);
		game.run();
	
	}
}
